Updated to latest Forge to patch Log4j exploit The TLDR List of major changes and updates: You should not allocate more than 4GB's for your client, as this ends up causing Java garbage collection to go wonky (very scientific I know)
The default allocated 3GB's of RAM should still be perfectly fine for 2.9. If your leaves/grass are not waving with your shaders, press F8, go to Shader Configuration, and add 100 to the beginning of the Grass and Leaves block ID, so it should look like 1001 (Sildur's currently needs this)
Better Foliage has been updated with shader support. IF USING OPTIFINE you can no longer use the E3 version, 2.9 will need version G5 or later. Command blocks must be enabled in server.properties, otherwise villages/structures won’t work USE LATEST FORGE - Due to the recent Log4j exploit found in Java, you will want to use the Forge version ending in 2860 or later! We recommend latest Forge currently
If you attempt to update an old world, you will likely run into issues, crashes, and quests not working. 2.8.2 Worlds are NOT compatible with 2.9. I really hope you enjoy this update, there is a lot.and I mean a LOT of new stuff, changed stuff, reworked and overhauled stuff.and should theoretically be a whole new beast for you to conquer. This update has been over a year in the making, thank you to everyone who's been waiting so patiently, to the awesome RLCraft communities, all the folks helping test things, report bugs, everyone who worked on RLCraft (credited at the end of this changelog) making this update possible, and to my sponsor Bisect Hosting who, without, I wouldn't of had the time to work on RLCraft so much. RLCraft v2.9 - Quests, Hats, Cave Update, Nether Update, Update Update I Literally Can't Remember Everything We Updated Because We Updated So Much Holy %^&* Update